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Eureka - Train the Trainer
Training for Trainers
Our Key Questions
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What’s The Question
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A Creative Use For Virtual Avatars
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Avoid Three Common Mistakes Trainers Make When Gamifying Training
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Engage Your Learners As They Fill-In The Blanks
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4 Corners
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Engage Learners By NOT Presenting Content
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Create Pre or Post Training Challenges
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Stand Up
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Using A Prop Before, During And After Training
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Concept Before Keyboard
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Case Studies With A Twist
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4 Ways That Encourage Learners To Use Their Webcams
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Introduce Virtual Content With A Challenge Activity
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Use A Case Study To Bring Dry Content To Life
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Full House
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Supplement Your Training With Podcasts
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Learners Experience the Need for Objective Setting
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Learners Leave With Real World Solutions
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35:1
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Learners Capture Key Content
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From Subject Matter Expert to Trainer
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Find The Hidden Content
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Walk, Talk And Learn
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Learners Learn Best In Context
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Help Learners See The Answer
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Add Variety By Using Film Clips
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Learners Learn By Teaching Others
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Post Workshop Review by 3’s
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Over To You
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Help Learners Learn With Graphic Organisers
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Bringing One-To-One Training To Life
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The Learning Game – Variety Beats Sameness
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The Learning Game – Priming Beats No Pre-Exposure
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Learners Capture Ongoing Content
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Learners Summarise Visually
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360 Degree Perspective
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Read All About It!
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Lights, Camera, Action
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Learners Speed Up Learning By Creating Mnemonics
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What I …
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Learners Learn Via Fieldnotes
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Learning Stations – All Change
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Smartphones Help Learners Uncover Content
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Scenario Based Learning With A Twist
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Using Case Studies Differently
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Actions Speak Louder Than Words
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10 Things To Avoid To Minimise Learning
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Learners Create The Challenge
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Use Booster Events To Increase Learner Retention
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